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-Joel David Gray-
Game Design
[Technical Artist / Game Experience Designer]
Carved Stars
test export
main aza
apa pass
test export
1/20
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Year
2014 - 2015
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Status
Ended
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Engine
GGMaker
About
My first venture into game development was a solo project I referred too as 'Carved Stars'. This was project was completed during my collage studies as an experimental venture using an easy to pick up game engine (GGMaker). The pseudo-scripting and pixel art/ animation was completed by myself, sound effect and music were found online (royalty free).
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The game was a top down exploration game with combat/puzzle elements. The setting was a series of recently abandoned islands being raided by the protagonist (a thief called Belvis) in search of content to sell for treasure. All the players collected items would have been sold on the stories completion resulting in a score on how well the player did.
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