top of page
-Joel David Gray-
Game Design
[Technical Artist / Game Experience Designer]
Cities of the Stars
Year
2020 (February) (Ongoing)
Engine
Unreal Engine 4
Software
Photoshop, Blender, Audacity
Platform
PC
About
Build cities on new weird and whacky planets!​
Take control of the defenders to protect your city from hostile threats!
Battle Candy Golems, Creatures from the deep, Rouge AI, Skeletons and a Nudist colony!
Unlock new buildings with the research collected from battle and build an amazing city!
Role
This was mostly a solo project with only select textures and testing with friends.
​
bottom of page