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-Joel David Gray-
Game Design
[Technical Artist / Game Experience Designer]
Cities of the Stars




Year
2020 (February) (Ongoing)
Engine
Unreal Engine 4
Software
Photoshop, Blender, Audacity
Platform
PC
About
Build cities on new weird and whacky planets!
Take control of the defenders to protect your city from hostile threats!
Battle Candy Golems, Creatures from the deep, Rouge AI, Skeletons and a Nudist colony!
Unlock new buildings with the research collected from battle and build an amazing city!
Role
This was mostly a solo project with only select textures and testing with friends.
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