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-Joel David Gray-
Game Design
[Technical Artist / Game Experience Designer]
Trackers Express

Scenery 6

VillagerChat

Explosion

Scenery 6
1/12
Year
2017-2018
Status
Completed
Engine
Unreal Engine 4
Software
Photoshop, Maya, Substance Painter, Z-Brush, Clip-Studio Paint
Team
Bradley Jones (Modeller/Sculpter)
Alexandra Lucia Pinto Cabrera (Artist, Texture Artist)
Cory Richards (Animator)
Joel Gray (Engine)
Corey Davies (Music)
About
The revised team sought to refine the game experience that was established the past two academic years. The focus was on visual fidelity that was optimised for PS4 development. The game-play was refined to be easy to pick up yet challenging and engaging to master.
Role
My role was still the technical artist role; Level/game-play design, Mechanical implementation, Shaders, Animation Systems, Particle Systems, Controls, Mechanics, UI were all handled by myself whilst the team worked providing the assets for the game.
Try it out:
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