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-Joel David Gray-
Game Design
[Technical Artist / Game Experience Designer]
Trackers Express
Scenery 6
VillagerChat
Explosion
Scenery 6
1/12
Year
2017-2018
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Status
Completed
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Engine
Unreal Engine 4
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Software
Photoshop, Maya, Substance Painter, Z-Brush, Clip-Studio Paint
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Team
Bradley Jones (Modeller/Sculpter)
Alexandra Lucia Pinto Cabrera (Artist, Texture Artist)
Cory Richards (Animator)
Joel Gray (Engine)
Corey Davies (Music)
About
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The revised team sought to refine the game experience that was established the past two academic years. The focus was on visual fidelity that was optimised for PS4 development. The game-play was refined to be easy to pick up yet challenging and engaging to master.
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Role
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My role was still the technical artist role; Level/game-play design, Mechanical implementation, Shaders, Animation Systems, Particle Systems, Controls, Mechanics, UI were all handled by myself whilst the team worked providing the assets for the game.
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Try it out:
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